# Simple geometries Eight small meshes, flat and curved, each damaged in its own way and smoothed under the constraints that suit it. ```{include} _generated/simple_geometries.viewer.inc ``` | view | shows | |---|---| | panels | left the input, right the stage picked with the slider (or play); quads coloured by worst-corner scaled Jacobian, red at or below zero (inverted) through yellow to green at one | | histogram | every quad's scaled Jacobian, input (grey) against the picked stage (blue); quads left of the dashed red zero line are inverted | | history | minimum and mean scaled Jacobian after each stage; the vertical line marks the picked stage | ## Key points - **Inverted input recovers**: a mesh that starts with inverted quads has a negative minimum and ends with none. - **Good input mostly moves its mean**, not its minimum. - **Size does not follow curvature** (the ellipsoid): the shape metric knows angles, not curvature, so elements do not get smaller where the surface curves more. ## The numbers ```{include} _generated/simple_geometries.table.inc ``` Run `python examples/smoother/quad/